Rosalind Marley, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in brown turtlenecks beneath a black coat with brown slacks. Her white hair is cut short with large spiked bangs in the front. Her violet eyes lackadaisically let the world flow into them.
Personality: She is fixated on the number 91. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a minor phobia of water and hates getting wet.
History: She was born at the edge of vast mountains. When Rosalind reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Insane, Fearful. Bonds: Immigrant, Nature, Military. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 11 (+0) | 5 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: Jade (110 gp).
Oda Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she has a large blue mantle and cape that has been intricately interwoven into her brown robe. She has done her best to style her chestnut hair to look like a famous performer. She has several tiny opal earrings on each ear.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She works hard and plays hard.
History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 350 gp. 1 Half-Plate.
Azdûsh Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He has a long golden beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Soapmaker for hire.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult.
Ideals: Philantrophist. Flaws: Insomniac, Shy. Bonds: Nature, Job. Occupation: Soapmaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Torbera Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a brown collared shirt and yellow skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She keeps her brown hair in a flapper bob. Her eyes are hazel and catlike.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in a small mountains village. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.
Motivation: She is content; and she feels threatened by others
Ideals: Philantrophist. Flaws: Fearful, Mundane. Bonds: Nature, Attractive. Occupation: Barber
Voice: Italian accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 21 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


