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NPC Generator

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Advanced [show]


Don Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin brown vertical stripes and black pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His white hair is unkempt and raggedy. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He feels threatened by others; and wants to open a new tavern

Flaws: Ugly, Fearful. Bonds: Poor, Job, Nature. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Don Windsor, Male Human Barbarian 2
Medium (6'5") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Vanchu Watson, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy auburn hair. Her eyes are green.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born on a small isolated farm. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother; and regain custody of her daughter

Ideals: Athletic, Artistic, Entrepeneur. Bonds: Nature, Family. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Vanchu Watson, Female Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)7 (-2) 9 (-1)2 (-4)
Skills Persuasion -2, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs


Smoking Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white fur is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Halfling culture. He takes great joy in being the best Banker in town.

History: He was born in a small island village. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He left for the north, certain he would find work there.

Motivation: To reunite with his old friends; and wants to open a new tavern

Flaws: Ugly, Racist. Bonds: Job, Nature, Immigrant, Adventurer. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Smoking Peak, Male Tabaxi Barbarian 1
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)13 (+1) 15 (+2)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Nicor Doom, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear green pants and tee shirts. His red hair is lengthy. His silver eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicor is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Athletic, Justice, Fighting. Flaws: Disease. Bonds: Criminal record. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Nicor Doom, Male Tiefling Sorcerer 1
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Arcana +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs

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