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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Giselle Wedgwood, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear grey clothing when she does not wear armor. Her blonde hair is still thick. Her amber eyes are passionate and lively.

Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to loving parents in a slum to the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.

Motivation: A deep hatred of illithids; and wants to open a new tavern

Bonds: Job, In love, Poor, Mentor, Enemies. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Giselle Wedgwood, Female Human Wizard 2
Medium (4'8") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)12 (+1) 10 (+0)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 40 gp.


Social Check DCs


Delg Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy grey suit, and carries sais. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his broad grey hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: Delg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Delg Torevir, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. Malachite (6 gp).


Social Check DCs


Salasar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He wears a small hat to hide his balding. He has gleaming, smiling gold eyes.

Personality: This man loves music and to teach people music more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Salasar Yarjerit, Male Dragonborn Monk 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)5 (-3) 11 (+0)8 (-1)
Skills Investigation -1, Nature -1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp. Golden yellow topaz (200 gp).


Social Check DCs


Quarion Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He is dressed in an above average manner, and his gloved hand is found clutching a scythe. He keeps his auburn hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: Quarion was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Quarion was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Quarion's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Insane, Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Quarion Almeida, Male Half-Elf Expert 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)11 (+0) 13 (+1)6 (-2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 sp.


Social Check DCs

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