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NPC Generator

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Advanced [show]


Five Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in an above average manner. Her brown fur is drawn into a tight pony tail with a skull scrunchie. Her amber eyes lackadaisically let the world flow into them.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She cannot resist a sob story and will often dote over anyone who has one.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Five abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To protect her home.

Ideals: Philantrophist. Bonds: Attractive, Guardian, Military, Adventurer. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Five Of Spirit, Female Tabaxi Warlock 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)15 (+2) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 20 pp. 1 Antitoxin.


Social Check DCs


Khrosh Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His long silver hair reaches down to his waist. His eyes, though not visible through his cowl, are amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. Through the years after Khrosh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Khrosh's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Khrosh Hampton, Male Half-Orc Warlock 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 11 (+0)5 (-3) 4 (-3)5 (-3)
Skills Deception -1, Persuasion -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Ahrim Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His blue hair, when down, is lengthy. His eyes are a pleasant white.

Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a island tribe. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Nature. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Ahrim Frailty, Male Tiefling Bard 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)13 (+1) 9 (-1)8 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 1000 cp. Golden yellow topaz (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beatrice Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a simple violet robe with black stripes complete with hood. She has a slight overbite and is overall scrawny. Her hair is brown and curly. She has several tiny topaz earrings on each ear.

Personality: She will rave to anyone who will listen. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her father raised her in a mountain cabin. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and to unite with her sister

Flaws: Insane, Impulsive. Bonds: Rich, Nature, Family. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Beatrice Jenkins, Female Half-Elf Aristocrat 2
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 cp. 1 Everburning torch.


Social Check DCs

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