Ownka Stafford, Female Half-Orc [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears a white collared shirt and green skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her hair is short and brown. She wears round tiny glasses practically rammed into her face.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She works hard and plays hard.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 9 years.
Motivation: Money/treasure; and she is greedy
Ideals: Artistic, Gifted. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Mayor
Voice: Timid voice
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 7 (-2) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 150 gp.
Trym Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a white tunic with pastel highlights, and long green pants that bunch up around her shoes. She has wavy white hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. As long as the job gets done she does not care how it got done.
History: She was born at the edge of vast plains. Her mother took her hunting and taught her how to get in the mind of other creatures. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and she wants to meet her childhood hero
Ideals: Philantrophist, Professionalism. Bonds: Nature, Criminal record, Adventurer. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Draconic, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Manea Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She is bristling with hidden weapons, mostly daggers and bastard swords. She keeps her dark red hair in a pixie cut. She has a tattooed face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a small toy that she constantly fidgets with.
History: A powerful wizard made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Disciplined, Logical. Flaws: Addict. Bonds: Attractive, Criminal record, Mentor. Occupation: Mason
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Edge Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red fur is thinning but still full. She tend to wears goggles to shield her eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Like her father and her brother before her, after school she went straight into learning to become a Navigator. Days after completing her studies, news broke out that her hometown was attacked by goblins. Edge was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Marry her brother to traveling adventurers; and to be a shipwright again
Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Job, Enemies, Family. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 2)
Armor Class 15
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 360 gp.
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