Gormogord Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time, and a wedding ring on his left hand. With bright golden hair and a scraggly beard. His thin eyebrows rest above his beady green eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Gormogord is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born at the edge of vast mountains. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.
Motivation: To reunite with his absent mother.
Flaws: Ugly, Secretive. Bonds: In love, Family, Nature. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 6 (-2) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Orryn Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His golden hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Orryn was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Orryn's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Attractive, Military. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Lapis lazuli (5 gp).
Thamuz Muse, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large green jacket. His black hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: Thamuz hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Thamuz reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Server
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +0
Possessions: 60 gp.
Adelaide Tewksbury, Female Human [Permalink]
Personal [hide]
Description: Standing 5'2", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy blonde hair. She has a dull look in her violet eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Adelaide was raised in a hard working conservative environment. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has worked as a Actor like her father before her.
Motivation: Sabotage a competitor; and to be a bellfounder again
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Job, Debt. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
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