Eridred Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She wears many layers of old clothing at all times. Her hair is silver and very short. Her eyes, though not visible through her cowl, are violet.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is afraid of women and trembles around them
History: She served in the navy to pay for her family's outstanding loans. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Military, Slave. Occupation: Tailor
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Leaf Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a yellow coat with blue slacks. Her fur is gray and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was born in a small island village. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. She struck the Locksmith job and began her own company from there.
Motivation: Revenge.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 6 (-2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 400 sp.
Ida Fidget, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a large brown jacket, and is pretty ugly. She keeps her auburn hair in a pixie cut. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Gifted from a young age, Ida studied abroad. Her childhood dream was to be a Architect, but she was a colossal failure. She then took over the family business and is one of the better Butcher for hire.
Motivation: She's attracted to the PC; and she's in love
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job, Has a crush. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Ilga Moreno, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time and is in decent physical shape. Her hair is black, silky, and of moderate length. Her eyes are a pleasant amber.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.
Motivation: To reunite with her absent father; and wants to raise her children well
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Spice Merchant
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 14 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 18 (+4) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 140 gp.
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