Sumnes Plemens, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears skinny pants and wears a yellow and violet robe with the hood down. Her hair is blonde and curly. She has a tattooed face.
Personality: She is calm most of the time but flees social interaction. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: The child of southern immigrants she idolized her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son
Ideals: Optimist. Flaws: Shy. Bonds: In love, Immigrant, Family. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 6 (-2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Beleth Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern woman is dressed in earthy colors with a green and violet handkerchief worn on her left side. She sports a flattop hair cut. Her skin is flawless and her black eyes scan people very quickly.
Personality: Always inclined to offer people food she seems plenty friendly. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Her father raised her in a mountain cabin. She was an athlete and attended two major summer competitions. She never won. She now spends her time doing works of charity.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Attractive, Nature, Criminal record. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Zook Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by sweets. He has a blonde handlebar mustache and slicked back blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Sage, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Ugly, Shy, Mundane. Bonds: Rich, Family. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 70 gp.
John Redfield, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears light armors faded through time and improper care. With a patchy brown beard and wild brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Flaws: Antagonistic, Disease. Bonds: Attractive, In love. Occupation: Doctor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 80 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). 1 Masterwork Thieves’ tools.
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