Fallthra Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long white hair reaches down to her waist. Her eyes are green and she is always smoking a pipe.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Fallthra grew up listening to her mother's many stories. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She inherited the family business which she has now maintained for 12 years.
Motivation: She has money and likes to spend it; and to reunite with her old friends
Ideals: Opinionated. Bonds: Family, Adventurer, Job, Rich. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 2 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.
Gerald Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is typically in his Doctor uniform. He is tall, broad shouldered and powerfully built. His black hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he has comitted a past crime that haunts him to this day
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Chrysoberyl (80 gp). 1 Darkwood Buckler.
Harann Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left leg. She is dressed in earthy colors with a black and blue handkerchief worn on her left side. Her gold crest, when down, is lengthy. Her gold eyes are passionate and lively.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north to a Shoemaker, Harann learned a great deal about her mother's area of expertise. Her parents enrolled her in a Adept school at a young age so that she could practice her druidic talents. She inherited the family business which she has now maintained for 2 years.
Motivation: Wants her loneliness to end; and she wants to get laid
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 7
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp.
Delebean Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is wearing a long, tan, dusty cloak. He has a hunchback. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To get a good night's sleep; and he wants revenge against giants
Ideals: Disciplined, Artistic. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Enemies. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
Possessions: 30 gp. 1 Good lock.
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