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NPC Generator

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Advanced [show]


Beast Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears just a pastel suit. Her fur is gray, silky, and of moderate length. She wears a mask on her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses divination through singing.

History: She got into the Layabout business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Layabout. She tends to her Layabout job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and expand her business

Ideals: Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Beast Of Ebony, Female Tabaxi Aristocrat 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 7 (-2)9 (-1)
Skills History +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. Red-brown spinel (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Quilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a robe, a symbol of death around her neck, and a whip on her belt, she is not a threatening figure. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling hazel eyes.

Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. She is afraid of women and trembles around them

History: She was born at the edge of vast desert. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found

Ideals: Fighting. Flaws: Shy. Bonds: Job, Nature, Family. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Quilla Nucklestamp, Female Gnome Bard 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)12 (+1) 11 (+0)4 (-3)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 4000 cp.


Social Check DCs


Millicent Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair has been sun bleached extensively. She has several tiny topaz earrings on each ear.

Personality: She likes to make people angry or surprised. She receives visions of the future at random moments

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She uses money and sex appeal to get what she needs; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer, Attractive. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Millicent Amastacia, Female Half-Elf Ranger 1
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 5 (-3)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 gp. Red garnet (70 gp).


Social Check DCs


Nicor Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his silver hair up. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to fit into much smaller and tighter spaces than normal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Nicor reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.

Motivation: To reunite with his old friends; and obtaining odd cultural elven artifacts is his passion

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Nicor Dignity, Male Tiefling Commoner 1
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)6 (-2) 12 (+1)11 (+0)
Skills Investigation +0, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs

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