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NPC Generator

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Advanced [show]


Ovina Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her red hair is still thick. She has gleaming, smiling blue eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She receives visions of the future at random moments

History: Born to a pair of adventurers, Ovina grew up listening to her mother's many stories. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Depressed, Racist. Bonds: Adventurer. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Ovina Loderr, Female Dwarf Bard 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1000 cp. Hematite (8 gp).


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear brown pants and tee shirts. Her fur is lavender and very short. She is very pretty but has cold, dead eyes.

Personality: Seven is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Seven was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents enrolled her in a Monk school at a young age so that she could practice her psionic talents. She used her abilities to travel the world and help people.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Extrovert, Philantrophist, Gifted. Bonds: Attractive, Poor. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Seven In the Wind, Female Tabaxi Monk 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)4 (-3) 10 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 gp. Chalcedony (20 gp).


Social Check DCs


Borun Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky white painted plate armor. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Criminal record, Mentor. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Borun Strongbones, Male Halfling Bard 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Brown-green garnet (140 gp).


Social Check DCs


Ghaliver Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. He has done his best to style his black hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a slaver, Ghaliver was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Halfling conditions. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: Racist. Bonds: Family, Mentor. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Ghaliver Kettlewhistle, Male Halfling Cleric 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 6 (-2)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Crowbar.


Social Check DCs

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