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NPC Generator

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Advanced [show]


Akta Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light green in addition to tight pants, and carries falchions. She keeps her red hair in a flapper bob. Her gold eyes dart from person to person.

Personality: She is a hateful person. She taunts others and blames them for her problems. She pushes her goals aggressively. She is also a coward if confronted.

History: When she was but 5 years old her parents immigrated from the west. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer, Family. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Akta Creed, Female Tiefling Monk 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)14 (+2) 14 (+2)9 (-1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp. Red spinel (110 gp).


Social Check DCs


Mantus Rise, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. His long dark red hair is drawn into a two foot long braid. He has a dull look in his silver eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Artistic, Fighting. Flaws: Terse, Shy. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Mantus Rise, Male Tiefling Adept 1
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 5 (-3)15 (+2) 9 (-1)16 (+3)
Skills History +4
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Brass mug with jade inlays (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Calcitro Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.

History: Calcitro was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Calcitro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Calcitro and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Calcitro discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Calcitro fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural halfling artifacts is his passion

Flaws: Insane, Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Calcitro Jamjar, Male Halfling Sorcerer 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp.


Social Check DCs


Mreksh Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His wide-brimmed hat is riddled with cuts and holes. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Mreksh studied abroad. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, In love. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Mreksh Chumbyxirinnish, Male Dragonborn Expert 2
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 1 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 5 (-3)8 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs

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