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NPC Generator

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Advanced [show]


Salanop Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs, and carries shields. She keeps her white hair in a pixie cut. This green eyed easterner is not easily forgotten.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is afraid of women and trembles around them

History: Salanop was born in the east. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salanop fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting, Justice, Persistence. Flaws: Shy. Bonds: Rich. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Salanop Gobblefirn, Female Gnome Cleric 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 8 (-1)12 (+1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Bundrigo Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his dagger. His golden hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: He dislikes all the random violence that takes place in the west. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Pacifist, Logical. Flaws: Ugly, Insane. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Bundrigo Brushgather, Male Halfling Paladin 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 340 gp.


Social Check DCs


William Hackney, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a simple brown robe with green stripes complete with hood. His skin is also unnaturally pale. His hair is cut close to his head. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.

History: William was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

William Hackney, Male Human Ranger 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 6 (-2)11 (+0) 17 (+3)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp.


Social Check DCs


Smoking Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her cinnamon fur is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Smoking was born with her father's beautiful face. Smoking abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Slave, Adventurer, Military. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Smoking Of Ebony, Female Tabaxi Expert 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +4

Possessions: Jasper (30 gp).


Social Check DCs

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