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NPC Generator

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Advanced [show]


Blossom Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears baggy white pantaloons and a black scarf. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was turned out during the war. She and her family wandered east to less war torn lands. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure; and she is greedy

Ideals: Opinionated. Flaws: Depressed, PTSD. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Blossom Hogcollar, Female Halfling Bard 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)11 (+0) 8 (-1)10 (+0) 16 (+3)6 (-2)
Skills Perception +5, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 150 gp.


Social Check DCs


Siffress Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a worn and beaten armor. Her white hair is cut short with large spiked bangs in the front. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to make people angry or surprised. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born into a rich family. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To be a Apothecary again; and further expansion of business

Flaws: Antagonistic, Insane. Bonds: Adventurer, Rich, Job. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Siffress Gobblefirn, Female Gnome Druid 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 9 (-1)6 (-2) 7 (-2)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Merihim Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. His white hair is knotted and matted. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. During his travels, Merihim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Merihim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Merihim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and further expansion of business

Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Job. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Merihim Harmony, Male Tiefling Paladin 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)8 (-1) 8 (-1)17 (+3)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Tûhorn Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his falchion always slung over his shoulder. He is physically well-built. He has moderate length chestnut hair. He has gleaming, smiling amber eyes.

Personality: Overbrimming with self-confidence, Tûhorn isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He believes the world needs to unite to get rid of goblins once and for all.

History: Tûhorn lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Greedy. Bonds: Enemies, Family, Rich. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Tûhorn Stansfield, Male Half-Orc Druid 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)7 (-2) 13 (+1)2 (-4)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp. Azurite (15 gp).


Social Check DCs

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