Traubon Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This western man very much looks the part of a Bellfounder. His clothes are grease stained in places. His white hair is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Bellfounder
Voice: Switch between two voices
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 100 gp.
Oren Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has chestnut hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Oren grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Fighting, Athletic, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp.
Giselle Walcott, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Giselle speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and revenge
Ideals: Athletic, Impeccable. Bonds: Family, Religious, Enemies. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1000 sp.
Paelias Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A 5'2" northern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is long and unkept. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Paelias would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Paelias hails from a village terrorized by gnolls. Through the years after Paelias was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Paelias's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Paelias and his spouse have recently divorced.
Motivation: Many gnolls want him driven away.
Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Enemies. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 40 pp. 1 Half-Plate.
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