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NPC Generator

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Advanced [show]


Chad Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is greying and his face has many wrinkles. His violet unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: In love, Rich, Religious. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Chad Gresham, Male Human Wizard 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Merihim Music, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat, and carries flails. He keeps his silver hair in a pixie cut. His silver eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Optimist. Bonds: Job, Immigrant. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Merihim Music, Male Tiefling Monk 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 16 (+3)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Ombul Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His blonde hair is smooth and relatively long. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Ombul grew up listening to his mother's many stories. In his 16th year, his parents were killed by a drow raid, leaving Ombul alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Ombul Warmwater, Male Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 7 (-2)11 (+0) 8 (-1)13 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp. 4 Antitoxin.


Social Check DCs


Ellywick Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'1". She wears a tan shirt with thin blue vertical stripes and green pants. She wears a feathered hat to cover her moderate length white hair. Her fierce blue eyes like to dwell on things.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also hits on women, regardless of circumstances.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Ellywick took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Tailor job and began her own company from there.

Motivation: She loathes her own lifestyle; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Has a crush, Job. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Ellywick Folkor, Female Gnome Druid 1
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 13 (+1)7 (-2) 6 (-2)11 (+0)
Skills Insight +0, Investigation +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs

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