Pelt Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an entirely pastel suit with red socks and a vest with buckled shoes. She keeps her black fur in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: The child of southern immigrants she idolized her father. Through the years after Pelt was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Pelt's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by brigands. Pelt was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Doesn't want to be a Layabout and was forced into it by her family; and her spouse's relatives view her with great suspicion
Flaws: Racist, Antagonistic. Bonds: Enemies, Immigrant, Family. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 16 (+3) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 5000 cp.
Gerard Remington, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has moderate length black hair. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.
History: The child of southern immigrants he idolized his mother. He was taken as a slave by a traveling circus and forced to perform He was granted martial powers by his dying brother.
Motivation: To be a Priest again; and he'd like to take his coworkers down a peg
Ideals: Gifted. Bonds: Immigrant, Slave, Job. Occupation: Cartwright
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. Red spinel (120 gp). 1 Masterwork Uncommon Weapon.
Ielenia Holimion, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this woman wears bulky tan painted plate armor. She wears her auburn hair down. Her eyes are amber and she is always smoking a pipe.
Personality: Ielenia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a necromancer, Ielenia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Priest and found it very stressful. She has worked as a Priest like her father before her.
Motivation: She is unsatisfied with her job; and to end her boredom
Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Mentor, Job. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 40 gp.
Theodoric Colby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He sports grey clothing, slightly heavier than average wear. He keeps his chestnut hair in a flapper bob. His eyes are hazel and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Theodoric was born in the north. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: Revenge; and he feels that his past leaves him morally obligated to help
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 10 (+0) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 gp. 1 Darkwood Buckler.
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