Ralf Graham, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. His red hair and beard is wavy and long. His green eyes are passionate and lively.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: Many gnolls want him driven away; and someone believes him a fraud
Flaws: Fearful. Bonds: Attractive, Rich, Criminal record, Enemies. Occupation: Barrister
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1100 sp.
Oppleby Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His long blonde hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.
History: The child of southern immigrants he idolized his mother. A gifted student he started as a Apothecary, but he got bored and became a Priest. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant, Job. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 6 (-2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Thunderstones.
Erdan Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in a clean tan cloak covering his clean studded leather. He has a black handlebar mustache and slicked back black hair. His green unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.
History: Born to a Miner, his father struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Disease, Shy. Bonds: Poor. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 5 (-3) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp.
Nora Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a robe, a symbol of her god around her neck, and a dagger on her belt. She is bald on top and has large blonde tufts of hair around her ears. Her eyes, though not visible through her cowl, are green.
Personality: Nora is depressed about a lot of things. She tends to be a nihilist. She is obsessed with her god.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Depressed, Antagonistic. Bonds: Religious. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 16 (+3) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Amethyst (110 gp). 1 Masterwork Common Melee.
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