Menny Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length black hair. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Fighting. Bonds: Nature, Religious, Job. Occupation: Miner
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 300 sp.
Arara Withrethin, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a blue armored body suit, with a simple black line shooting up and back down. Her chestnut hair is greasy and uncared for. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is business-like. She takes instructions and follows them to the letter. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: To be a Doctor again; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 110 gp. Red-brown spinel (120 gp). 4 Tanglefoot bags.
Aasathra Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing right leg. She is wearing a perfectly clean shirt and pair of pants. Her crest is red and curly. She is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She used her abilities to travel the world and help people.
Motivation: She seems to be bored by most things; and balancing her hectic life and new stableman responsibilities is difficult
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Family, Job. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 gp. Sard (50 gp).
Riswynn Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a brown and tan handkerchief worn on her left side. Her chestnut hair is knotted and matted. She wears crescent spectacles with a black brim.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: To get a good night's sleep; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Insomniac. Bonds: Guardian, Family, Adventurer. Occupation: Cartwright
Voice: Irish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 380 gp. 1 Darkwood Buckler.
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