Krusk Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Sellsword. He has styled his white hair well, parting it to the left. His face is scarred and worn.
Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He is obsessed with his god.
History: Krusk was born in the east. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and his religion dominates his actions
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Savaran Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses well, typically a more casual-formal manner. She has brass crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She can't help but pocket interesting objects she comes across
History: Savaran was born with her mother's beautiful face. She worked as a nervous Merchant and found it very stressful. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Drifting On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He wears his red fur up. His eyes are green.
Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: Retire the richest man in the west; and he has a crush on the local bather
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Immigrant, Has a crush. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 5 (-3) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp. Moss agate (6 gp).
Eberk Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He has wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Eberk was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Marshal for hire.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is unsatisfied with his job
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Job, Rich. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 5 (-3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Antitoxin.
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