Artin Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her golden hair is cut jaggedly and amateurishly. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Artin isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. As long as the job gets done she does not care how it got done.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it.
Ideals: Impeccable, Professionalism. Bonds: Attractive, Immigrant, Rich. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 90 gp.
Tricking Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Stableman. His beige fur is drawn into a tight pony tail with a dagger scrunchie. His green unseeing eyes seem to look past you.
Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Tricking hails from a village terrorized by brigands. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and someone believes him a fraud
Ideals: Athletic, Logical. Flaws: Disease, Insane. Bonds: Enemies, Military. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 9 (-1) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3
Possessions: Just what you see.
Guy Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is red and very short. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He then took over the family business and is one of the better Tailor for hire.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Professionalism, Logical. Flaws: Secretive. Bonds: Religious, Job. Occupation: Tailor
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 6 (-2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0
Possessions: 2000 cp.
Gormogord Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time, and a wedding ring on his left hand. With bright golden hair and a scraggly beard. His thin eyebrows rest above his beady green eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Gormogord is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born at the edge of vast mountains. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.
Motivation: To reunite with his absent mother.
Flaws: Ugly, Secretive. Bonds: In love, Family, Nature. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 6 (-2) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
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