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NPC Generator

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Advanced [show]


Antrara Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses in green turtlenecks beneath a brown coat with black slacks. Her broad hat is riddled with cuts and holes. Her thin eyebrows rest above her beady red eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her religion dominates her actions.

Flaws: Ugly. Bonds: Poor, Job, Enemies, Religious. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Antrara Tiammanthyllish, Female Dragonborn Cleric 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 5 (-3)11 (+0) 5 (-3)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Dee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a red cloak and cross-gartered white stockings. Her golden hair, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Dee was born the youngest of three triplets. A freak accident while working with her Performer mother left her crippled. By chance she met her brother recently and the two have been together since.

Motivation: To clean up the streets; and to unite with her brother

Flaws: Cynical, Disease. Bonds: Attractive, Family, Guardian. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Dee Jamjar, Female Halfling Warlock 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 80 gp.


Social Check DCs


Arnold Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and grey robe with the hood down. He is physically well-built. His hair is silver, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich, Family. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Arnold Hackney, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 10 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Gildmak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is red. His brown eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Shy, Forgetful. Bonds: Rich, Attractive. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gildmak Warmwater, Male Halfling Adept 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)11 (+0) 9 (-1)6 (-2)
Skills Athletics +0, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Deep green spinel (110 gp).


Social Check DCs

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