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NPC Generator

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Advanced [show]


Srorthen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his green robe and has his warhammer always slung over his shoulder and is in decent physical shape. His copper crest is lengthy. He has red eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: Gifted from a young age, Srorthen studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Srorthen Daardendrian, Male Dragonborn Wizard 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)6 (-2) 14 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Tarhun Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He is bristling with hidden weapons, mostly nunchakus and axes. He wears a colorful flower in his blue crest. His red eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: Gifted from a young age, Tarhun studied abroad. He moved out north to avoid the crime he committed. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Criminal record, Attractive, Job, Adventurer. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Tarhun Esstyrlynn, Male Dragonborn Aristocrat 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 90 pp.


Social Check DCs


Mozikth Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green tunic with grey highlights, and long pastel pants that bunch up around his shoes. He wears a colorful flower in his rusty crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Justice, Fighting. Bonds: Attractive, Guardian, Rich. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Mozikth Shestendeliath, Male Dragonborn Rogue 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)12 (+1) 5 (-3)12 (+1)
Skills Investigation +3, Medicine -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red garnet (80 gp).


Social Check DCs


Kriv Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His bronze crest is still thick. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.

History: The child of a Tanner, who enjoyed hunting, Kriv was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kriv took refuge in the old dungeon and found the beat up whip and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Retire the richest man in the north; and many giants want him driven away

Ideals: Entrepeneur, Professionalism. Flaws: Secretive. Bonds: Immigrant, Nature. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Kriv Ghaallixirn, Male Dragonborn Paladin 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 sp. Lapis lazuli (10 gp).


Social Check DCs

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