Ida Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She usually wears her yellow robe and has her greataxe always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has styled her chestnut hair well, parting it to the left. Her brown eyes are passionate and lively.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A true patriot, Ida would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Ida was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Passionate. Bonds: Attractive, Military, Family. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Menny Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her black hair is lengthy. Her thin eyebrows rest above her beady amber eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a very good compulsive liar and kleptomaniac.
History: Born in the north her family was never financially stable. She worked as a nervous Stableman and found it very stressful. She has been saving her money to try and buy her brother's freedom.
Motivation: She has decided she is irredeemable; and marry her brother to traveling adventurers
Flaws: Ugly. Bonds: Family, Criminal record, Poor, Job. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Blossom Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and lanky with angular features, she is an attractive figure. She is dressed in a clean white cloak covering her clean studded leather. She wears a Stetson hat to cover her moderate length white hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to fit into much smaller and tighter spaces than normal.
History: Blossom was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their son. She worked as a Bather, and she later adopted a second son.
Motivation: An old rival family wants her found; and regain custody of her son
Ideals: Fighting, Gifted. Bonds: Attractive, Family, Poor. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp. 1 Banded mail.
Eridred Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many brown ritualistic tattoos. She wears a grey shirt with thin brown vertical stripes and pastel pants. She has moderate length blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Eridred grew up listening to her father's many stories. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Seeks redemption; and to get a good night's sleep
Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Criminal record, Adventurer. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 140 pp. Onyx (50 gp). Azurite (9 gp). Sard (50 gp). 3 Antitoxin.
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