Solomon Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is portly but not overly obese. His brown hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent mother; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Mentor, Nature. Occupation: Actor
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 14 (+2) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 500 sp.
Norman Gentry, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long auburn beard with little hanging trinkets. He has gray eyes and a grey hat with a violet feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Tanner in town.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He used his abilities to travel the world and help people.
Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious, Family. Occupation: Tanner
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 5 (-3) | 4 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Three Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a pastel collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He keeps his cinnamon fur in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Three studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.
Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac, Addict. Bonds: Attractive, Rich. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Numba Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of hand crossbows on her belt, each one with a amber on the hilt. Her golden hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Gifted from a young age, Numba studied abroad. Her first spouse was a Ruler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Fighting, Optimist, Gifted. Bonds: Job, Family. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp. Smoky quartz (20 gp). Golden pearl (50 gp).
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