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NPC Generator

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Advanced [show]


Menny Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a hunchback. She has shaved her head bald. She has hazel eyes and a blue hat with a grey feather.

Personality: She never swears and excessively uses polite adverbs when speaking. She also has developed a complete distrust of the Glassblower profession.

History: Menny hails from a village terrorized by drow. She helped her father out around the business and became quite the natural. She's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: She's looking for her big break; and expand her business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Enemies, Adventurer. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Menny Offund, Female Gnome Fighter 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)8 (-1) 12 (+1)9 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp. An abacus with copper, silver and gold markers (50 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Gardain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his silver hair to look like a famous performer. He has a dull look in his violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gardain Bloodkith, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)16 (+3) 16 (+3)7 (-2)
Skills Athletics +2, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 320 gp. Deep green spinel (50 gp). Red spinel (50 gp).


Social Check DCs


Gerald Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly rapiers and whips. His hair is cut close to his head. His skin is flawless and his green eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is wracked by social anxiety; and money/treasure

Flaws: Hedonist, Fearful. Bonds: Rich, Criminal record, Attractive. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Gerald Crosis, Male Half-Elf Bard 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 8 (-1)6 (-2) 5 (-3)10 (+0)
Skills Religion +0, Sleight of Hand -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Arannis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears a fine chain shirt which he covers with tan colored cloaks and clothing. His clothes are grease stained in places. His small hat is riddled with cuts and holes. He has gleaming, smiling brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Arannis was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He left for the east, certain he would find work there.

Motivation: To reunite with his absent father; and an old rival family wants him found

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Family. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Arannis Caerdonel, Male Elf Warrior 1
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 3 (-4)10 (+0) 4 (-3)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +5

Possessions: 100 gp.


Social Check DCs

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