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NPC Generator

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Advanced [show]


Ashgarn Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing a long, white cloak, he is not a threatening figure. With a patchy auburn beard and wild auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and he is terrified, and will act out of fear

Flaws: Mundane, Racist, Fearful. Bonds: Religious, Job. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ashgarn Marlowe, Male Half-Orc Rogue 2
Medium (6'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Jet (40 gp). White pearl (40 gp). Eye agate (4 gp). 1 Silver holy symbol.


Social Check DCs


Gildmak Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. He has styled his brown hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Gildmak studied abroad. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Gildmak Shadowquick, Male Halfling Commoner 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Marbas Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has done his best to style his chestnut hair to look like a famous performer. His eyes are silver and he is always smoking a pipe.

Personality: Marbas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 5 years old his parents immigrated from the south. When Marbas reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Bonds: Family, Immigrant, Military. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Marbas Anger, Male Tiefling Monk 1
Medium (6'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Red-brown spinel (110 gp).


Social Check DCs


Vadania Galanodel, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is greying and her face has many wrinkles. Her hazel eyes are slightly larger than normal.

Personality: She is witty, but her monotone delivery comes off as unnerving As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She got into the Armorer business at a young age. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She ran away from her former home and has been making her living as a Armorer for the past few years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Justice. Bonds: Immigrant, Criminal record, Job, Family. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Vadania Galanodel, Female Elf Rogue 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Star rose quartz (40 gp). 3 Smokesticks.


Social Check DCs

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