Enidda Welber, Female Gnome [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Fortune-teller. She is muscular with a powerful set of arms. Her chestnut hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She will rave to anyone who will listen. She is frequently practicing swordplay.
History: Born in the south her family was never financially stable. Her mother was a soldier and died while she was still young. Enidda was left her mother's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Fortune-teller.
Motivation: Sabotage a competitor.
Flaws: Insane. Bonds: Attractive, Military, Poor, Job. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp. Citrine (20 gp).
Nuthra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman dresses in collared shirts and wears a proper scarf over her head. Her silver crest is knotted and matted. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She snorts whenever she laughs or is feeling confident. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Banker arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their son. She worked as a Banker, and she later adopted a second son.
Motivation: Retire the richest woman in the north; and marry her sister to traveling adventurers
Ideals: Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Rich, Family. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 50 gp. 1 Masterwork Musical instrument.
Kilia Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She wears a colorful flower in her auburn hair. Her green eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Kilia was born on a far southern forest where she grew up under the tutelage of her father, an expert Carter. She left for the south, certain she would find work there.
Motivation: She is content.
Ideals: Joker. Flaws: Addict, Mundane. Bonds: Immigrant, Attractive. Occupation: Carter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 120 gp. 1 Tanglefoot bags.
Ahvain Watson, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His clothes are grease stained in places. His red hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes are slightly larger than normal.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.
History: He was born in the west, but his parents moved at a very young age to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Bather
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp.
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