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NPC Generator

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Advanced [show]


Griselda Reid, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is portly but not overly obese. Her golden hair is matted, messy, and big. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born at the edge of vast forest. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Griselda Reid, Female Human Druid 2
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)8 (-1) 9 (-1)11 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs


Quelenna Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and usually wears her tan robe and has her greatsword always slung over her shoulder. Her black hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She acts crazy and hedonistic. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of a Bowyer, who enjoyed hunting, Quelenna was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Quelenna took refuge in the old dungeon and found the beat up greatsword and armor she uses now. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Athletic. Flaws: Insomniac, Hedonist, Fearful. Bonds: Nature. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Quelenna Meliamne, Female Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)15 (+2) 7 (-2)8 (-1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 10 pp. Freshwater pearl (14 gp).


Social Check DCs


Chassath Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears professional attire. Her crest is gold and very short. Her fierce gold eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sold as a small child to a wizard, Chassath was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions.

Ideals: Joker. Bonds: Attractive, Poor, Religious, Mentor. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Chassath Grrrmmballhyst, Female Dragonborn Druid 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)7 (-2) 17 (+3)8 (-1)
Skills Nature +0, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 380 gp.


Social Check DCs


Naill Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He wears his hair in dreadlocks. His eyes are likewise violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Naill Othronus, Male Elf Druid 1
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)12 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 gp.


Social Check DCs

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