Cockaby Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. He wears his blonde hair up. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.
History: He comes from a rich southern family. His mother was a soldier and died while he was still young. Cockaby was left his mother's suit of armor and trained in its use and care. He has never given up on his singing dream.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Artistic. Flaws: Disease. Bonds: Military, Rich, Job. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 11 (+0) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d8-4, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Shadow Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her clothes are grease stained in places. She wears her white fur up. Her otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food she seems plenty friendly. She is lazy, self-centered, vain, and jealous.
History: She was born at the edge of vast desert. A few years later when the west was not economically sound they moved to her current location. She used her abilities to travel the world and help people.
Motivation: She is unsatisfied with her job.
Ideals: Philantrophist. Flaws: Selfish. Bonds: Poor, Immigrant, Nature. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 100 sp.
Uzza Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her sword. Her hair is white and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is a great chef.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Days after completing her studies, news broke out that her hometown was attacked by illithids. Uzza was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted, Fighting. Bonds: Immigrant, Enemies. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 60 pp. 1 Climber’s kit. 1 Simple lock.
Anverth Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He carries with him a set of falchions on his belt, each one with a opal on the hilt. He wears his auburn hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Anverth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Anverth was left his father's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of specialists.
Motivation: He loathes his own lifestyle.
Ideals: Fighting. Flaws: Secretive, Depressed. Bonds: Attractive, Military, Slave. Occupation: Junk Dealer
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 800 sp.
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