Flask In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She wears a brown coat over a yellow low-cut shirt, and a wide-brimmed hat upon her head. She wears a colorful flower in her lavender fur. Her hazel eyes lackadaisically let the world flow into them.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She believes the world needs to unite to get rid of drow once and for all.
History: She comes from a rich southern family. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by drow. Flask was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 5 (-3) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
Nutae Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Fighting, Athletic, Disciplined. Flaws: Racist. Bonds: Religious, Adventurer. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 8 (-1) | 8 (-1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: 3000 cp. 3 Alchemist’s fire.
Ronwe Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who dresses well, wearing black shirts, loose pants, and blazers most of the time, she is not a threatening figure. She keeps her red hair in a flapper bob. Her white eyes dart from person to person.
Personality: Calm and collected, she is a well trained Adventurer. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born several months after her mother was called into army service. Ronwe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: Further expansion of business; and she wants nothing more than to rejoin the army
Ideals: Gifted. Bonds: Attractive, Job, Military, Nature. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 140 gp.
Anverth Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. He keeps his long silver hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anverth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anverth. He now spends his time doing works of charity.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Farmer
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Obsidian (10 gp).
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