Lone Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears a feathered hat to hide her balding. Her eyes are green and she is always smoking a pipe.
Personality: She dislikes all the random violence that takes place in the north. She invites people to come help in her community garden.
History: Sold as a small child to a slaver, Lone was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage
Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Tailor
Voice: Raspy
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Banded mail.
Folgûm Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly whips and shortbows. His hair is auburn and curly. He has green eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: Wants to open a new tavern; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Impulsive, Disease, Insomniac. Bonds: Criminal record, Job. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 4 (-3) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp.
Hogar Kirby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He keeps his silver hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Hogar was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and an old rival family wants him found
Ideals: Athletic. Flaws: Shy, Ugly. Bonds: Military, Family. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 90 gp. 6 Acid flasks.
Silgre Tindall, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also has developed a complete distrust of the Cartwright profession.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Silgre and her spouse have recently divorced.
Motivation: Doesn't want to be a Gardener and was forced into it by her family; and to unite with her brother
Flaws: Antagonistic. Bonds: Nature, Job, Rich, Family. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Chrysoberyl (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!