Eloise Middleton, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a worn and beaten armor. Her auburn hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 18th year, her parents were killed by a orcs raid, leaving Eloise alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want her driven away; and she has a rivalry with the church that dominates her actions
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 5 (-3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. Star rose quartz (20 gp).
Nimble Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'0". He likes to wear pastel tank tops with green pants, and his gloved hand is found clutching a crossbow. His brown fur is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he seems to be bored by most things
Flaws: Ugly, Addict, Mundane. Bonds: Religious, Nature. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Flogg Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the south. When Flogg reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Flogg and his spouse have recently divorced.
Motivation: To reunite with his absent mother; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp.
Ownka Moreno, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a white collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She is an epitome of beauty. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray and she is always smoking a pipe.
Personality: Calm and collected, she is a well trained Miner. Her job bores her to no end. She has decided to make it more interesting.
History: She was born into a rich family. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She tends to her Miner job now, and dutifully fulfills any obligations she has.
Motivation: She has decided she is irredeemable; and wants to open a new tavern
Bonds: Attractive, Job, Adventurer, Criminal record, Rich. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
