Shamash Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in a clean black cloak covering his clean studded leather. His long white crest is drawn into a two foot long braid. His gold unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Sabotage a competitor; and doesn't want to be a sage and was forced into it by his family
Ideals: Gifted. Flaws: Disease. Bonds: Job, Family, Adventurer. Occupation: Sage
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 4 Holy water.
Arnold Marley, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey cloak and cross-gartered green stockings. He has a penchant for wearing a ring with an oversized emerald on his left hand. His chestnut hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Ideals: Impeccable, Philantrophist. Flaws: Fearful. Bonds: Rich, Religious. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1900 sp. 1 Masterwork Common Melee.
Merihim Faith, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple black robe with brown stripes complete with hood. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Carpenter for hire.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins
Ideals: Fighting. Bonds: Has a crush, Family, Job, Enemies. Occupation: Carpenter
Voice: Italian accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Rinn Netyoive, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears many layers of old clothing at all times. Her brown hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She never wears the same outfit twice, unless she absolutely has to.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she wants revenge against illithids
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Locksmith
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 6 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp.
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