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NPC Generator

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Advanced [show]


Sarah Garrick, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown vest and prefers green and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her auburn hair in a pixie cut. Her green eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 12th year, her parents were killed by a drow raid, leaving Sarah alone in the world. After a stint in an orphanage, she was adopted. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Revenge; and someone believes her a fraud

Flaws: Ugly, Shy, Disease. Bonds: Enemies, Job. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Sarah Garrick, Female Human Warrior 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Travok Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown armored body suit, with a simple green line shooting up and back down, and a wedding ring on his left hand. His hair is cut close to his head. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Selfish, Antagonistic. Bonds: In love, Attractive. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Travok Silveraxe, Male Dwarf Warlock 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 40 pp.


Social Check DCs


Gimurt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey coat over a white low-cut shirt, and a deerstalker hat upon his head. His chestnut hair is singed and shortened. His hazel eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.

History: Sold as a small child to a slaver, Gimurt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Shy, Hedonist. Bonds: Mentor. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Gimurt Bigtoe, Male Dwarf Druid 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)9 (-1) 6 (-2)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. Silver comb with moonstones (200 gp). 1 Thunderstones.


Social Check DCs


Warryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" southern man, he is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to cover his moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: Warryn is depressed about a lot of things. He tends to be a nihilist. Warryn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Mayor, who enjoyed hunting, Warryn was taken on many hunting expeditions. Warryn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Depressed, Secretive. Bonds: Attractive, Family, Nature. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Warryn Daergel, Male Gnome Commoner 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 10 (+0)11 (+0) 17 (+3)6 (-2)
Skills Acrobatics +5, Athletics -1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple -1

Possessions: 140 gp. Peridot (80 gp). Red garnet (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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