Gardain Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an entirely grey suit with white socks and a vest with buckled shoes. His red hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Gardain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.
History: When he was but 4 years old his parents immigrated from the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gardain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gardain. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Immigrant, Criminal record. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 6 (-2) | 8 (-1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Isabella Westcott, Female Human [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her brown hair down. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Isabella was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Farmer. She struck the Farmer job and began her own company from there.
Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and she's repulsed by the pc
Flaws: Addict, Antagonistic. Bonds: Job, Religious. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 pp. Amber (90 gp).
Nimble Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She wears a brown tunic with red highlights, and long yellow pants that bunch up around her shoes. Her gray fur is still thick. Her blue eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born in a small plains village. She has chosen to use the inheritance that was left to her frivolously. She became a Miller soon after.
Motivation: Wants to raise her children well; and doesn't want to be a miller and was forced into it by her family
Flaws: Antagonistic. Bonds: Rich, Nature, Job, Family. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 3 (-4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp. 4 Acid flasks.
Paela Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'0" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a very tight haircut. Her blue eyes dart from person to person to random spaces in the air.
Personality: She has a massive crush on the younger sibling of the Adventurer who has hired her part-time. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Body Guard, but she got bored and became a Adventurer. She has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Body Guard again; and she wants to get laid
Ideals: Entrepeneur. Flaws: Disease. Bonds: Has a crush, Slave, Job. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
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