Cora Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She likes to wear ponchos typically of a light red in addition to tight pants. She is an epitome of beauty. Her white hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are hazel.
Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. Some 3 years later her spouse died after the birth of her son. Heartbroken, Cora never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: An old rival family wants her found; and wants to open a new tavern
Ideals: Artistic. Bonds: Attractive, Job, Family, Nature, In love. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp.
Zykroff Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white crest is lengthy. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic. Flaws: Addict, Shy, Disease, Insomniac. Bonds: Rich. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp.
Grom Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of luck around his neck, and a hand crossbow on his belt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Grom's homeland. Grom decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Philantrophist. Flaws: Insomniac. Bonds: Immigrant. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 5 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp. Citrine (30 gp).
Damakos Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears skinny pants and wears a green and tan robe with the hood down and is in decent physical shape. He wears his chestnut hair down. His white eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic man, Damakos's first love is himself. His second love is also himself. He is afraid of women and trembles around them
History: Damakos was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Impeccable. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 9 (-1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +2
Possessions: 20 pp.
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