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NPC Generator

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Advanced [show]


Geoffrey Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many violet ritualistic tattoos. He tends to wear a large yellow jacket. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Banker, Geoffrey learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Insane, Shy, Mundane. Bonds: Job, Nature. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Geoffrey Markum, Male Half-Elf Adept 2
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Gunter Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. His silver hair is heavily combed to the left. He has several tiny emerald earrings on each ear.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Logical. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Gunter Yeardley, Male Human Fighter 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)4 (-3) 11 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 800 sp.


Social Check DCs


Vani Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a long, red cloak. She wears a feathered hat to cover her moderate length white hair. She has a tattooed face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her father took her hunting and taught her how to get in the mind of other creatures. Since then, she has sought to make the best of life.

Motivation: To be a Unemployed again; and she is unsatisfied with her job

Ideals: Athletic, Optimist, Philantrophist, Artistic. Bonds: Nature, Job. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Vani Wildcloak, Female Halfling Expert 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)8 (-1) 9 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp.


Social Check DCs


Caramip Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery. She has a penchant for wearing a ring with an oversized opal on her left hand. Her moppish silver hair is in a traditional bowl cut. Her face is scarred and worn.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Caramip grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Caramip Folkor, Female Gnome Warlock 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)9 (-1) 10 (+0)6 (-2)
Skills Animal Handling +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs

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