Morana Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a fine chain shirt which she covers with brown colored cloaks and clothing, and a wedding ring on her left hand. She has moderate length white hair. Her eyes are violet and she is always smoking a pipe.
Personality: Morana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Morana studied abroad. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Impeccable, Logical, Gifted. Bonds: In love, Rich. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 8 (-1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Abyssal, Terran, Auran
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. Malachite (8 gp).
Heather Ryley, Female Human [Permalink]
Personal [hide]
Description: She typically wears brown cloth garments or leather armor. She carries with her a set of greataxes on her belt, each one with a aquamarine on the hilt. She wears a colorful flower in her black hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Heather enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end her boredom.
Ideals: Fighting. Flaws: Mundane, Hedonist. Bonds: Attractive, Rich. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Jasper (50 gp).
Kyle Skelton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Kyle was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Shy, Insane. Bonds: Criminal record, Attractive. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1300 sp.
Roger Clive, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Roger was born with his mother's beautiful face. Roger was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Roofer. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Mundane, Insane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp. Red spinel (110 gp).
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