Serpent Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his beige fur. He wears large thick round spectacles.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on women, regardless of circumstances.
History: Serpent was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he has a crush on the local crown-heir
Ideals: Optimist. Bonds: Attractive, Has a crush, Poor. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Aramil Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is greasy and uncared for. His eyes are gray and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Logical, Justice. Flaws: Ugly, Antagonistic, Insane, Racist. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 6 (-2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp.
Kellen Reese, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His hair is brown and curly. His eyes are blue and catlike.
Personality: Aggressive, abrasive, and angry, Kellen embodies much of what other species detest in the Gnomes. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Kellen was born in the west. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kellen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kellen. He has drifted from career to career and currently works as a Carter.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and further expansion of business
Ideals: Persistence. Flaws: Antagonistic. Bonds: Criminal record, Job, Enemies. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 7 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Gerbo Welber, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. He wears his brown hair up in a very large beehive style do. His half smiles and violet eyes are beguiling and draw you in.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a wizard, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Gerbo and his spouse have recently divorced.
Motivation: He feels threatened by others; and a deep hatred of drow
Flaws: Fearful, Antagonistic. Bonds: Attractive, Enemies, Mentor. Occupation: Sculptor
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
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