Dean Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and to be a detective again
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Mayor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp.
Heskan Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length blue crest. His thin eyebrows rest above his beady red eyes.
Personality: Calm and collected, he is a well trained Actor. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Family, Enemies. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: Red garnet (60 gp). Violet garnet (200 gp). Bloodstone (40 gp).
Ilanis Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her hair is short and blonde. She has several tiny topaz earrings on each ear.
Personality: She never swears and excessively uses polite adverbs when speaking. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Criminal record. Occupation: Weaver
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 7 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 340 gp. Obsidian (15 gp). Smoky quartz (20 gp). Jet (70 gp). 1 Chain shirt.
Lerissa Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'4", this woman wears a green vest and prefers black and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is blue and curly. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Forgetful. Bonds: Criminal record, Religious, Immigrant. Occupation: Guard
Voice: Low range voice
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 19 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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