Herleva Stapleton, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears just a grey suit, and a wedding ring on her right hand. Her brown hair is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: Herleva wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She also has developed a complete distrust of the Adventurer profession.
History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has achieved small success as a Animal Trainer.
Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult.
Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Job, Poor. Occupation: Animal Trainer
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 4 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 50 gp. Large well-done wool tapestry (100 gp).
Kipper Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 140 gp.
Gormogord Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His silver hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to make people angry or surprised. He is obsessed with his god.
History: He was born in the north. Gormogord was born on a far northern desert where he grew up under the tutelage of his mother, an expert Painter. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Immigrant. Occupation: Painter
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 3 (-4) | 5 (-3) |
Senses Passive Perception 6
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Thunderstones. 1 Thunderstones.
Shivering Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel coat over a black low-cut shirt, and a top hat upon his head. His white fur is knotted and matted. He has gleaming, smiling hazel eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shivering fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting. Flaws: Terse, Lazy. Bonds: Immigrant, Rich. Occupation: Spice Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 150 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 4 Alchemist’s fire.
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