Nelkin Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his black hair up. He has gleaming, smiling blue eyes.
Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions.
Ideals: Gifted. Bonds: Rich, Religious, Military, Slave. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 5 (-3) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1 Masterwork Thieves’ tools.
Yebe Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her brown hair is braided into rings. Her violet eyes are slightly larger than normal.
Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with finding treasure.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To reunite with her old friends.
Ideals: Disciplined. Bonds: Adventurer, Religious, Enemies. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 300 sp.
Kilvar Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He is portly but not overly obese. His black hair is greasy and uncared for. He has green eyes and a grey hat with a tan feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Justice, Logical. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp.
Lance Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly shortbows and shortspears. He has shaved his head bald. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Extrovert, Gifted. Flaws: Addict, Antagonistic. Bonds: Criminal record. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 17 (+3) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 30 pp.
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