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NPC Generator

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Advanced [show]


Gynk Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tight fitting black shirt and pants. She has moderate length brown hair. Her green eyes dart from person to person.

Personality: She dislikes all the random violence that takes place in the east. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She inherited the family business which she has now maintained for 5 years.

Motivation: Sabotage a competitor.

Ideals: Pacifist. Flaws: Forgetful. Bonds: Nature, Job. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Gynk Marleigh, Female Half-Orc Expert 2
Medium (6'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)4 (-3) 16 (+3)11 (+0)
Skills Arcana -1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Decarabia Anguish, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her dark red hair is smooth and relatively long. She has gleaming, smiling white eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Decarabia Anguish, Female Tiefling Bard 1
Medium (4'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)6 (-2) 12 (+1)11 (+0)
Skills History +0, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Uadjit Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman dresses well, wearing green shirts, loose pants, and blazers most of the time. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her silver crest is knotted and matted. Her fierce gold eyes like to dwell on things.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also is a firm believer in the womanly ideal.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Rich, Criminal record. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Uadjit Daardendrian, Female Dragonborn Paladin 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)17 (+3) 11 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Superior lock.


Social Check DCs


Diesa Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. She carries with her a set of greatswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her white hair to look like a famous performer. Her brown eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of illithids once and for all.

History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by illithids. Diesa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Military, Rich. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Diesa Battlehammer, Female Dwarf Monk 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 13 (+1)9 (-1) 13 (+1)7 (-2)
Skills Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: Just what you see.


Social Check DCs

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