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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Theriatis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is short and white. He has several tiny jet earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.

History: A powerful necromancer made him what he is. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Theriatis Ariessus, Male Elf Warrior 2
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)7 (-2) 12 (+1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 7000 cp. Smoky quartz (20 gp).


Social Check DCs


Namfoodle Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears skinny pants and wears a blue and white robe with the hood down. His clothes are grease stained in places. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are hazel.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and wants a kiss

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Has a crush. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Namfoodle Gummen, Male Gnome Adept 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Chrysoprase (20 gp).


Social Check DCs


Bolhild Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Detective. She carries with her a set of hammers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her black hair is singed and shortened. She wears round tiny glasses practically rammed into her face.

Personality: She has always had a great fascination with Tiefling culture. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the south, certain she would find work there.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Bolhild Bigtoe, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)7 (-2) 10 (+0)2 (-4)
Skills History +0, Investigation +0
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 240 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). A roughly beaten golden orb (90 gp). 1 Masterwork Musical instrument.


Social Check DCs


Damaia Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a black tunic with pastel highlights, and long black pants that bunch up around her shoes. She keeps her red hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She never wears the same outfit twice, unless she absolutely has to.

History: Damaia was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and expand her business

Ideals: Passionate, Artistic. Bonds: Immigrant, Job, Adventurer, Criminal record. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Damaia Intellect, Female Tiefling Warrior 1
Medium (4'10") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)7 (-2) 9 (-1)14 (+2)
Skills Intimidation +4, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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