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NPC Generator

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Advanced [show]


Thar Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy red hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Thar Holton, Male Half-Orc Bard 1
Medium (6'6") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)6 (-2) 14 (+2)9 (-1)
Skills Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Tarhun Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries a battered quarterstaff and tarnished falchion as well. His crest is rusty and curly. His gold eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He hasn't been sleeping well lately.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Ideals: Fighting. Flaws: Emotional, Insomniac. Bonds: Immigrant, Enemies. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Tarhun Mohradyllion, Male Dragonborn Monk 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)15 (+2) 13 (+1)9 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Habor Silence, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His black hair is lengthy. His gold eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Habor was raised in a hard working conservative environment. Habor was born on a far southern desert where he grew up under the tutelage of his mother, an expert Blacksmith. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Cynical. Bonds: Immigrant, Nature, Job. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Habor Silence, Male Tiefling Commoner 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 13 (+1)6 (-2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp.


Social Check DCs


Ownka Axton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears rags and sports a simple walking cane. Her long brown hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Brilliant and gifted she never wanted to apply herself. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Artistic, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Ownka Axton, Female Half-Orc Paladin 1
Medium (4'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)5 (-3) 10 (+0)7 (-2)
Skills Athletics +1, History -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1000 cp. Golden pearl (100 gp). 4 Alchemist’s fire.


Social Check DCs

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