Arumawann Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a blue cloak and cross-gartered pastel stockings. His golden hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Athletic, Artistic. Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Herbalist
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Goblin, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 340 gp.
Decarabia Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time, and a wedding ring on her right hand. Her purple hair is knotted and matted. Her eyes, though not visible through her cowl, are gold.
Personality: She is extraordinarily eccentric. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was always a brilliant, if unscrupulous mind. A gifted student she started as a Server, but she got bored and became a Mortician. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Insane. Bonds: In love, Family, Job. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 6 (-2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 400 gp.
Shifting Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears pastel painted combat armor at almost all times. Her yellow fur is kept up in a ponytail inside a broad hat. Her eyes are copper and she is always smoking a pipe.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is harsh and unforgiving.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Detective mother left her crippled. After a long history of fighting, Shifting and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Mozikth Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He is muscular with a powerful set of arms. His copper crest is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a necromancer, Mozikth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Mercenary.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Flaws: Ugly, Secretive. Bonds: Job, Mentor, Religious. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Half-Plate.
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