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NPC Generator

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Advanced [show]


Travok Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Herbalist uniform. He has a silver handlebar mustache and slicked back silver hair. His green eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Travok was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and to be a ploughman again

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Poor. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Travok Gorunn, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 9 (-1)8 (-1) 10 (+0)10 (+0)
Skills Sleight of Hand +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 800 sp.


Social Check DCs


Mindartis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Mindartis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Gifted. Flaws: Selfish, Depressed. Bonds: Attractive, Military. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Mindartis Iranapha, Male Elf Barbarian 2
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)12 (+1) 7 (-2)10 (+0)
Skills Perception +0, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 140 gp.


Social Check DCs


Oda Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears many layers of old clothing at all times. Her black hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is lazy and tries to find solutions quickly.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insomniac, Lazy. Bonds: Poor. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Oda Wildwander, Female Gnome Barbarian 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 9 (-1)8 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Grai Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a dagger on her belt. She has a slight overbite and is overall scrawny. Her tied-back hair is blonde. Her fierce brown eyes like to dwell on things.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Grai was born in the north. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Persistence. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Grai Staurheim, Female Half-Orc Ranger 2
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Arcana +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 gp.


Social Check DCs

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