Georgina Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a red vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her red boots flare out at the collars, and sports empty pouches on her belt. Her hair, while still mostly silver, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is afraid of women and trembles around them
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and retire the richest woman in the south
Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Arnold Kendall, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown tunic with pastel highlights, and long black pants that bunch up around his shoes. He has shaved his head bald. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic. Flaws: Addict, Insane, Hedonist. Bonds: Religious, Enemies. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +4
Possessions: Smoky quartz (20 gp). 1 Masterwork Common Melee.
Lezre Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has no hair. Her violet eyes are passionate and lively.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Lezre was left her mother's suit of armor and trained in its use and care. She has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a rivalry with the Church that dominates her actions; and she would like to get married and retire
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Military, Has a crush, Religious. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 gp.
Serpent Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a brown costume with the symbols of magic on her torso. Her yellow fur is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise she seems alert and responsive.
History: Serpent was born in the south. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against dire rats; and balancing her hectic life and new hunter responsibilities is difficult
Ideals: Professionalism, Persistence, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Carnelian (30 gp).
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