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NPC Generator

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Advanced [show]


Cloud Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. She has moderate length lavender fur. Her green eyes dart from person to person to random spaces in the air.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Cloud studied abroad. She moved from fad to fad and when she turned 15 she discovered painting. Days after completing her studies, news broke out that her hometown was attacked by illithids. Cloud was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She is content; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted, Artistic. Flaws: Antagonistic, Mundane. Bonds: Poor, Enemies. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Cloud Of World, Female Tabaxi Fighter 2
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 7 (-2)10 (+0)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 130 gp. Moonstone (40 gp). Golden pearl (60 gp). Jasper (40 gp).


Social Check DCs


Susannah Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern woman usually wears her violet robe and has her flail always slung over her shoulder. She keeps her auburn hair in a flapper bob. Her eyes are hazel and catlike.

Personality: She is a hateful person. She taunts others and blames them for her problems. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Susannah hails from a village terrorized by illithids. After coming to the age of reason, Susannah took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want her driven away.

Ideals: Athletic, Gifted. Flaws: Antagonistic, Hedonist. Bonds: Enemies. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Susannah Solvenstein, Female Half-Elf Adept 1
Medium (4'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)11 (+0) 11 (+0)10 (+0)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp.


Social Check DCs


Zepar Haste, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear green pants and tee shirts. He sports a flattop hair cut. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Zepar was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Revenge; and a deep hatred of giants

Flaws: Ugly, Secretive. Bonds: Adventurer, Military, Enemies. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Zepar Haste, Male Tiefling Cleric 1
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)13 (+1) 7 (-2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Vanchu Carlyle, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears a black armored body suit, with a simple violet line shooting up and back down. Her left hand appears badly burned and disfigured. Her hair is long and golden with streaks of blonde, and is pulled back with small black clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is used to getting what she wants. In part because she is a meticulous planner.

History: Vanchu was born in the south. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Persistence, Professionalism. Flaws: Insomniac. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Vanchu Carlyle, Female Half-Orc Aristocrat 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)10 (+0) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. 1 Banded mail.


Social Check DCs

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